Her story
Gisa and Geralf’s feud runs through most of Innistrad’s major story arcs: a fire that got them exiled, a private “NecroWarfare” that escalated into a real siege, years of letters and petty one-upmanship, and two separate occasions where they dropped the feud to fight something worse together.
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Exile and NecroWarfare Gisa Geralf
The twins are banished from Thraben after a fire destroys the family manor; each blames the other in letters to their father, though both agree a reanimated zombie started the blaze. Exiled to the Moorland, Geralf takes Trostad (likely massacring those who did not flee), and Gisa attacks the town simply to best her brother, starting what they call “NecroWarfare.” Geralf drafts five formal rules — no spontaneous awakenings, no harming bystanders or livestock, scheduled bouts, three-limb minimums, headquarters off-limits — and adds a sixth, no magical swords, after Gisa gets hold of the cursed blade Bloodletter. She ignores his rules whenever it annoys him.
MTG Wiki: Gisa Cecani
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The siege of Thraben Gisa Geralf
Geralf calls off NecroWarfare to besiege Thraben itself, inviting Gisa along with the promise of the ruined city once it falls. He sneaks in ahead of the attack and kills their cousin Mikaeus; Liliana Vess later raises Mikaeus’s corpse as a zombie to learn what she can from him. Gisa is left commanding the siege with Geralf’s skaabs added to her own ghouls, and the combined horde breaks the outer wall before the guardian Thalia scatters burning thatch and destroys most of the attackers. Gisa abandons the siege and is captured by the champion Odric, who imprisons her at Rider’s Lock.
MTG Wiki: Gisa Cecani
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Freed, and back to the feud Gisa Geralf
Geralf sends a horde of skaabs to break Gisa out of Rider’s Lock, though she insists afterward that she didn’t need the help. She wants to restart the war, but Geralf is busy on what he calls his masterpiece under the alchemist Ludevic. Gisa retreats to their parents’ ruined manor, revives both parents as zombies, then sends her father back into the ground. She befriends the lithomancer Nahiri and supplies the ghouls used to build the Drownyard temple.
MTG Wiki: Gisa Cecani
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A truce against the Eldrazi Gisa Geralf
When Liliana Vess moves to raise a zombie army against the Eldrazi that have invaded Innistrad, Gisa and Geralf briefly set their rivalry aside to fight alongside her.
MTG Wiki: Gisa Cecani
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Queen of ruined Thraben Gisa
Two years after Emrakul’s sealing, Gisa takes over Liliana’s abandoned zombie army and claims Thraben’s ruins for herself, settling into the city’s least-destroyed building. She hasn’t heard from Geralf since and writes begging him to attack the city just to relieve her boredom; he refuses. Her undead suitor Wilhelt arrives seeking her acknowledgment as more than a pawn, and Gisa — more annoyed than moved — crushes his army and sends him away. She then writes to Geralf again, announcing she’s coming to live with him, “to his horror.”
MTG Wiki: Gisa Cecani
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The Phyrexian invasion of Innistrad Gisa Geralf
Gisa moves into Geralf’s lab in Havengul, but he soon finds the arrangement too cramped and pushes her out; she takes over the Engelturm, a tower the angels left behind, and spends her time defiling their work and teasing Geralf by letter. She meets a compleated Phyrexian warrior and warns the vampire Jeleva off trying to devour her mind. When New Phyrexia invades Innistrad, Geralf writes to warn her and the siblings join forces again, defeating the invaders before returning, immediately, to their sibling rivalry.
MTG Wiki: Gisa Cecani
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The Thunder Junction heist Gisa Geralf
The twins travel by Omenpath to the plane of Thunder Junction and join Oko’s outlaw crew, Geralf hired as medic and Gisa brought along as a case study in how interplanar travel affects spellcasters. During a train heist to extract the archaeologist Nolan, Gisa unleashes her zombies too early; the horde reaches the locomotive, eats the conductor, and sends the train careening over a broken bridge, though the gang survives and the extraction succeeds anyway. Later, hunting a map in the necropolis of Thief’s Folly, she triggers a trap that frees a zombie abomination; with help from the nomad Stella Lee, the siblings disable it and secure the map. The gang eventually corners their mysterious benefactor, who turns out to be Jace Beleren in disguise; he vanishes with the prize unpaid, leaving Gisa ready to team up with Oko again, next time for revenge.
MTG Wiki: Gisa Cecani
This timeline rests on one primary source, the MTG Wiki’s Gisa Cecani page, which cites the original Wizards of the Coast story articles throughout. A secondary summary from MTGGoldfish’s Loreweaving column agrees on the fire, the exile, and the rivalry’s shape, with no contradictions found between the two.
Playing her as a commander
All four of her solo and paired cards can lead a Commander deck. Gisa and Geralf is the most played, leading 8,022 decks on EDHREC, almost all built around the zombies theme (843 decks) with reanimator (534) and graveyard (296) close behind. Gisa, the Hellraiser is the most popular solo build at 6,121 decks, again led by zombies (435), tokens (308) and the crime mechanic she shares with the rest of Thunder Junction (234). Gisa, Glorious Resurrector trails at 1,663 decks, mostly aristocrats and reanimator builds; Ghoulcaller Gisa is the oldest and smallest of the four. EDHREC counts decks of every pod size, not 1v1 specifically.
Share of Gisa, the Hellraiser decks that play each card
- Death Baron73.5%
- Cemetery Reaper66.8%
- Jet Medallion66.5%
- Undead Augur65.4%
- Feed the Swarm64.6%
Source: EDHREC data, retrieved through a card-data tool on 28 October 2026.